Assembly Language
Every question need as asm type(note pad).
1. Celo – write a program to throw three dice, 100 times. Add each triplet and count how many times each occurred. Print the results as a bar graph. EC Determine which total appeared the most.
2. Write a program to create 120 random numbers from 1 to 15. Count how many times each appeared. Print out the each number and its counts.
After you print them out, print them out in order. (Think, this is jokingly easy)
3. Create a method called multiply. Use it to multiply read in to integers and multiply them and the print out: 13*6 = 78 (assume the ints were 3 and 6)
Hint, use ecx and adding only.
4. Count how many times each letter occered in th two boxes. Type in all upper as lower case (Only print out counts 97-122)
Zip-a-dee-doo-dah, zip-a-dee-ay My, oh, my, what a wonderful day Plenty of sunshine headin' my way Zip-a-dee-doo-dah, zip-a-dee-ay!
https://www.youtube.com/watch?v=LcxYwwIL5zQ
So far I only learn chapter 1-5, so only can use code between these chapters.
Example:
.data
number dword 1
plus byte " + ",0
equals byte " = ",0
dash byte "============================================",0
.code
main PROC
call clrscr
mov ecx, 10
outer:
push ecx
mov ecx, 10 ; 1 to 10
table:
mov eax,number; number table
call writedec
mov edx,offset plus
call writestring
mov ebx,11
sub ebx,ecx ;these two lines give me 1,2,3,4,5,6,7,8,9,10
mov eax,ebx
call writedec
mov edx,offset equals
call writestring
add eax,number
call writedec
call crlf
loop table
mov eax , lightblue+ 16*black
call settextcolor
mov edx,offset dash
call writestring
mov eax,white+16*black
call settextcolor
;**********************************************
mov eax, 2000
call delay
;***********************************************
call crlf
inc number
pop ecx
loop outer
exit
main ENDP
end main
TITLE counting an array elements (countng.asm) (special.asm)
;This
;Last updated sept 8, 2017 Written by
INCLUDE Irvine32.inc
.data
array dword 1,2,1,3,2,2,3,1,1,1,1,2,3,3,3,3,2,2,2
occurred byte " occurred ",0
times byte " times ",0
count byte 0,0,0,0
.code
main PROC
mov ecx,lengthof array
mov eax,0
mov esi,0
counting:
mov edi,0
mov eax,array[esi]
add edi,eax
inc count[edi]
call writedec
call crlf
movzx eax,count[edi]
call writedec
call crlf
add esi,4
loop counting
exit
main ENDP
end main
TITLE reandom numbers (randomnum.asm) (special.asm)
;This
;Last updated sept 8, 2017 Written by
INCLUDE Irvine32.inc
.data
blank byte " ",0
dash byte "+=====================================",0
count byte 0,0,0,0
.code
main PROC
call randomize
mov edx, offset blank
mov ecx, 100
printnum:
mov eax, 3
call randomrange
add eax ,1
call writedec
mov esi, eax
inc count[esi]
call writestring
loop printnum
call crlf
mov esi,1
movzx EAX,count[esi]
call writedec
call crlf
mov esi,2
movzx EAX,count[esi]
call writedec
call crlf
mov esi,3
movzx EAX,count[esi]
call writedec
exit
main ENDP
end main
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